Sunday, October 26, 2008

Field Report, Part Two: Act/React Exhibit

The Act/React exhibit forces the viewer to interact with the installations, allowing the visitor to choose the path they take through it. My favorite installation was the talking table. In this installation, the viewer enters a dark room with one spotlight that is being displayed on a wooden table. As the viewer walks to the table, and steps into the light, it triggers different recordings to go off. Some are from old movies, a knife scraping, or the artist talking. I was lucky enough at one point to have the whole room to myself, therefore allowing me to experiment more with the work of art. I lay on the table, and I moved my hands all across the table triggering all of the recordings. At one point I became intrigued by one of the recordings of the artist speaking but the numerous other recordings being played at the same time were drowning it out. So I stopped, and stepped back and waited for all the recordings to stop, then I experimented and figured out where I needed to stand, or place my hand so that I could listen to that one recording.
The second installation that I found interesting was Deep Walls, which included numerous screens all showing recorded, shadowed images of people. A person would walk by, and they would be recorded and then one of the screens would re-play their actions over and over again. If the person decided to get involved, they might do many different actions so that all of the screens would be replaying their actions. I found this installation similar to Frank Gillette and Ira Schneider’s Wipe Cycle “which mixes television broadcasts, video recently recorded by camera’s in the gallery, and a live video feed in a constantly shifting collage on nine monitors” (Fifield). Wipe Cycle can be disconcerting when you’re not sure if you’re viewing yourself now or a few minutes earlier. I think that it can be hard to watch yourself on video, even if it’s only your shadow. I felt less likely to do something for the camera because I didn’t feel like I wanted to watch myself over and over again. I realize that for some people, this installation allowed them to be goofy and put themselves out there just so they could watch themselves over and over again.
These two installations were similar in that they required some involvement. Although the “interactive artists may cede some control, it is they who create the world, the rules, and the aesthetic environment that the viewers/users must navigate in order to define their experience”(Fifield). This experience was defined by how much involvement you had with the installations. With some of the other installations, you could just stand there and let the art react around you but with both the talking table and deep walls, the viewer had to either walk up to the table, put their hand on the table or walk past the screen. The deep walls seemed to be more personal; you became the art whereas with the talking table you were exploring the art, trying to figure out how it worked. I think that the deep walls exhibit is more interesting when you have many people interacting with it whereas with the talking table I found it more intriguing when I was the only one in the room, like the table was talking to me and only me. But when other people entered the room, it became more awkward. I think people are less likely to lie on the table when there is an audience.

1 comment:

Sarah Buccheri said...

Ally-
Good job! I like the description of your investigations of To Touch, and how you found that the two works brought out aspects of your personality. Nice job weaving in ideas from the Fifield article.
Sarah